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Oh Boy, This is Starting to Feel Like a Real Game — Importing Sprite Sheets for Animation in Unity

It hasn’t been that long since I started working on my top-down shooter. I already have my player reacting to user input and some enemies spawning intermittently. I can shoot them down and be destroyed by colliding with them. This project is starting to feel like a real game!

IMPORTING SPRITES
The new sprites are making a big difference in the look and feel of my game. In this quick walkthrough, I would like to take a moment to outline how to import new sprites and sprite sheets into your project and convert them to GameObjects ready for animation.
You can import a new asset into your project in one of three ways:
- On the menu bar, you can select Assets, Import New Asset. A file explorer window will open. You can navigate to the assets you wish to include and click on the import button.

- You can right-click in the Assets window of your Editor. From the context menu, you can then select Import New Asset. A file explorer window will open. You can navigate to the assets you wish to include and click on the import button.

- You can navigate to the files you wish to import and drag them directly into your desired folder in the Assets window.

IMPORTING SPRITE SHEETS
Importing a sprite sheet can be done in the same way as described above. One big difference is that we have to tell Unity how to interpret this image file. The main concern is to make sure Unity understands that this image contains two or…