Unity Game Development — From Prototype to Work of Art

Claudio Grassi
4 min readApr 5, 2021

Without question, making sure that your game’s mechanics work without a hitch takes precedence over any other aspect of game development. Unity3D is particularly good for quick prototyping. However, ultimately the goal is to produce a fun experience with immersive sound and stunning visuals. Part of keeping oneself motivated is being able to visualize the end product — at least in part.

I have established some basic mechanics in my game, and I am ready to start swapping out my primitive assets with more appealing visuals.

The current state of affairs

As an artist, I have taken some time to create original art to use in my game. Doing so has taught me one important lesson — Creating assets takes a long time.

THE BENEFITS OF PROTOTYPING WITH PRIMITIVES

Getting an idea for a new game can feel like the biggest rush. Suddenly you see the endless potential that lies before you. Inspired by the Muse of Coding, you dive head-first into your new endeavor.

You may have pictured the specific look and feel of your game. However, if you are in a rush to get started, prototyping your game with…

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Claudio Grassi
Claudio Grassi

Written by Claudio Grassi

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.

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