Unity2D DevLog 03 — Improving the Shield PowerUp

Previously, I made changes to another powerup: the Speed Boost. I now want to improve the shield mechanics a little. The way it works now when the player collects a Shield powerup, they become immune to one hit.
This single-use feels a little underwhelming. It’s time to improve on it.

Objective:

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Claudio Grassi

Claudio Grassi

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.