Unity2D Devlog 08 — Limiting Acceleration Boost

A few days ago, I converted the Speed PowerUp into a permanent feature that the player can use. I mentioned that I would have found a way to limit its duration. The ability to move faster indefinitely is too much of a buff. I want the player to consider this feature a valuable resource as well, just like ammunition. Let’s dive into it.

Objective:

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store