Unity2D Devlog 08 — Limiting Acceleration Boost

A few days ago, I converted the Speed PowerUp into a permanent feature that the player can use. I mentioned that I would have found a way to limit its duration. The ability to move faster indefinitely is too much of a buff. I want the player to consider this feature a valuable resource as well, just like ammunition. Let’s dive into it.

Objective:

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.

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Claudio Grassi

Claudio Grassi

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.

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