Unity2D Devlog 09 — Put a Little Shake On It

Creating an immersive experience for the player is the dream. I can’t code a way for the player to feel the hits physically. That is a good thing, for obvious reasons. However, I still want them to experience the impact of the damage they sustain. I can use a simple trick to achieve this.

Objective:

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store