Unity2D Devlog 09 — Put a Little Shake On It

Claudio Grassi
4 min readMay 13, 2021

Creating an immersive experience for the player is the dream. I can’t code a way for the player to feel the hits physically. That is a good thing, for obvious reasons. However, I still want them to experience the impact of the damage they sustain. I can use a simple trick to achieve this.

Objective:

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Claudio Grassi

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.