Unity2D DevLog 10— A New Enemy Appears

The game has been moving along quite nicely. I have a whole new set of tasks to complete. I look forward to working on every one of them.
My first task is to create a new enemy type.

Objective:

Create a new Enemy Type that has unique movement.

How I went about it:

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Claudio Grassi

Claudio Grassi

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Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.