Unity2D DevLog 11 — They Now Come in Waves

On the list of things I had to tackle while improving my game, I thought a wave system would have been among the trickiest to implement. A lot of things go into spawning enemies in waves. With this in mind, I dug deep into my bag of tricks, and I’m here to show you the results.

Objective:

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Claudio Grassi

Claudio Grassi

104 Followers

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.