Unity2D DevLog 15 — Shields and Lasers
4 min readJun 7, 2021
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Enemies can shoot, and they can move in different ways. Now it's time to extend their life expectancy.
Objective:
Create a new enemy that can take more than one hit.
How I went about it:
It is a simple idea that was just as simple to implement. Besides creating a new sprite for this enemy, I also had…