Unity2D Devlog 18 — Now You See It, Now You Don’t

PowerUps can activate powerful weapons, be used to reload ammunition, and heal damage. The Player must take advantage of them to survive. It’s time the Aliens fought back with more devious means.

Objective:

Allow the enemies to detect and shoot at power-ups that lay in their path.

How I went About It:

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Claudio Grassi

Claudio Grassi

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Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.